Tiffany Luong
Tiffany Luong
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Tag: Virtual Reality
Controllers or Bare Hands? A Controlled Evaluation of Input Techniques \on Interaction Performance and Exertion in Virtual Reality
Oct 23, 2023
ViGather: Inclusive Virtual Conferencing with a Joint Experience Across Traditional Screen Devices and Mixed Reality Headsets
Sep 13, 2023
InfinitePaint: Painting in Virtual Reality with Passive Haptics Using Wet Brushes and a Physical Proxy Canvas
Apr 26, 2023
VR Grand Piano
Mar 3, 2023
Characterizing Physiological Responses to Fear, Frustration, and Insight in Virtual Reality
Oct 24, 2022
Demographic and Behavioral Correlates of Cybersickness: A Large Lab-in-the-Field Study of 837 Participants
Oct 20, 2022
ComforTable User Interfaces: Surfaces Reduce Input Error, Time, and Exertion for Tabletop and Mid-air User Interfaces
Oct 17, 2022
Experiencing Herd Immunity in Virtual Reality Increases COVID‑19 Vaccination Intention
Sep 6, 2022
Virtual Reality Reduces COVID‑19 Vaccine Hesitancy in the Wild: A Randomized Trial
Feb 6, 2022
A Self-Administered Virtual Reality Intervention Increases COVID-19 Vaccination Intention
Nov 6, 2021
A Survey on Affective and Cognitive VR
Sep 6, 2021
Towards the Exploitation of Mental Workload in Virtual Reality Systems
Jan 14, 2021
Towards Real-Time Recognition of Users’ Mental Workload Using Integrated Physiological Sensors Into a VR HMD
Nov 6, 2020
3Dexterity: Finding Your Place in a 3-Armed World
Mar 6, 2020
Introducing Mental Workload Assessment for the Design of Virtual Reality Training Scenarios
Mar 6, 2020
Einstein's General Relativity Theory
May 19, 2019
Pyramid Escape: Design of Novel Passive Haptics Interactions for an Immersive and Modular Scenario
Mar 6, 2019
Studying the Mental Effort in Virtual Versus Real Environments
Mar 6, 2019
Toward Intuitive 3D User Interfaces for Climbing, Flying and Stacking
Mar 6, 2018
The Labyrinth of Harry Potter and the Goblet of Fire
May 5, 2017
Drop the Base
Feb 5, 2017
Immunis
Nov 28, 2016
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